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//! Top-level `RpcMgr` to launch sessions.
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use std::sync::{Arc, Mutex, RwLock, Weak};
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use rand::Rng;
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use rpc::InvalidRpcIdentifier;
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use tor_rpcbase as rpc;
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use tracing::warn;
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use weak_table::WeakValueHashMap;
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use crate::{
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    connection::{Connection, ConnectionId},
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    globalid::{GlobalId, MacKey},
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    RpcAuthentication,
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};
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/// A function we use to construct Session objects in response to authentication.
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//
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// TODO RPC: Perhaps this should return a Result?
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type SessionFactory = Box<dyn Fn(&RpcAuthentication) -> Arc<dyn rpc::Object> + Send + Sync>;
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/// Shared state, configuration, and data for all RPC sessions.
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///
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/// An RpcMgr knows how to listen for incoming RPC connections, and launch sessions based on them.
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pub struct RpcMgr {
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    /// A key that we use to ensure that identifiers are unforgeable.
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    ///
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    /// When giving out a global (non-session-bound) identifier, we use this key
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    /// to authenticate the identifier when it's given back to us.
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    ///
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    /// We make copies of this key when constructing a session.
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    global_id_mac_key: MacKey,
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    /// Our reference to the dispatch table used to look up the functions that
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    /// implement each object on each.
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    ///
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    /// Shared with each [`Connection`].
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    ///
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    /// **NOTE: observe the [Lock hierarchy](crate::mgr::Inner#lock-hierarchy)**
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    dispatch_table: Arc<RwLock<rpc::DispatchTable>>,
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    /// A function that we use to construct new Session objects when authentication
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    /// is successful.
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    session_factory: SessionFactory,
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    /// Lock-protected view of the manager's state.
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    ///
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    /// **NOTE: observe the [Lock hierarchy](crate::mgr::Inner#lock-hierarchy)**
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    ///
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    /// This mutex is at an _inner_ level
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    /// compared to the
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    /// per-Connection locks.
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    /// You must not take any per-connection lock if you
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    /// hold this lock.
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    /// Code that holds this lock must be checked
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    /// to make sure that it doesn't then acquire any `Connection` lock.
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    inner: Mutex<Inner>,
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}
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/// The [`RpcMgr`]'s state. This is kept inside a lock for interior mutability.
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///
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/// # Lock hierarchy
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///
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/// This system has, relevantly to the RPC code, three locks.
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/// In order from outermost (acquire earlier) to innermost (acquire later):
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///
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///  1. [`Connection`]`.inner`
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///  2. [`RpcMgr`]`.inner`
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///  3. `RwLock<rpc::DispatchTable>`
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///     (found in [`RpcMgr`]`.dispatch_table` *and* [`Connection`]`.dispatch_table`)
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///
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/// To avoid deadlock, when more than one of these locks is acquired,
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/// they must be acquired in an order consistent with the order listed above.
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///
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/// (This ordering is slightly surprising:
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/// normally a lock covering more-global state would be
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/// "outside" (or "earlier")
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/// compared to one covering more-narrowly-relevant state.)
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// pub(crate) so we can link to the doc comment and its lock hierarchy
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pub(crate) struct Inner {
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    /// A map from [`ConnectionId`] to weak [`Connection`] references.
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    ///
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    /// We use this map to give connections a manager-global identifier that can
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    /// be used to identify them from a SOCKS connection (or elsewhere outside
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    /// of the RPC system).
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    ///
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    /// We _could_ use a generational arena here, but there isn't any point:
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    /// since these identifiers are global, we need to keep them secure by
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    /// MACing anything derived from them, which in turn makes the overhead of a
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    /// HashMap negligible.
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    connections: WeakValueHashMap<ConnectionId, Weak<Connection>>,
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}
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/// An error from creating or using an RpcMgr.
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#[derive(Clone, Debug, thiserror::Error)]
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#[non_exhaustive]
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pub enum RpcMgrError {
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    /// At least one method had an invalid name.
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    #[error("Method {1} had an invalid name")]
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    InvalidMethodName(#[source] InvalidRpcIdentifier, String),
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}
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/// An [`rpc::Object`], along with its associated [`rpc::Context`].
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///
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/// The context can be used to invoke any special methods on the object.
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type ObjectWithContext = (Arc<dyn rpc::Context>, Arc<dyn rpc::Object>);
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impl RpcMgr {
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    /// Create a new RpcMgr.
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    pub fn new<F>(make_session: F) -> Result<Arc<Self>, RpcMgrError>
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    where
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        F: Fn(&RpcAuthentication) -> Arc<dyn rpc::Object> + Send + Sync + 'static,
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    {
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        let problems = rpc::check_method_names([]);
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        // We warn about every problem.
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        for (m, err) in &problems {
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            warn!("Internal issue: Invalid RPC method name {m:?}: {err}");
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        }
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        let fatal_problem = problems
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            .into_iter()
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            // We don't treat UnrecognizedNamespace as fatal; somebody else might be extending our methods.
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            .find(|(_, err)| !matches!(err, InvalidRpcIdentifier::UnrecognizedNamespace));
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        if let Some((name, err)) = fatal_problem {
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            return Err(RpcMgrError::InvalidMethodName(err, name.to_owned()));
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        }
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        Ok(Arc::new(RpcMgr {
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            global_id_mac_key: MacKey::new(&mut rand::rng()),
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            dispatch_table: Arc::new(RwLock::new(rpc::DispatchTable::from_inventory())),
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            session_factory: Box::new(make_session),
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            inner: Mutex::new(Inner {
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                connections: WeakValueHashMap::new(),
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            }),
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        }))
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    }
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    /// Extend our method dispatch table with the method entries in `entries`.
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    ///
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    /// Ignores any entries that
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    ///
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    /// # Panics
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    ///
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    /// Panics if any entries are conflicting, according to the logic of
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    /// [`DispatchTable::insert`](rpc::DispatchTable::insert)
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    pub fn register_rpc_methods<I>(&self, entries: I)
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    where
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        I: IntoIterator<Item = rpc::dispatch::InvokerEnt>,
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    {
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        // TODO: Conceivably we might want to get a read lock on the RPC dispatch table,
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        // check for the presence of these entries, and only take the write lock
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        // if the entries are absent.  But for now, this function is called during
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        // RpcMgr initialization, so there's no reason to optimize it.
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        self.with_dispatch_table(|table| table.extend(entries));
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    }
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    /// Run `func` with a mutable reference to our dispatch table as an argument.
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    ///
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    /// Used to register additional methods.
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    pub fn with_dispatch_table<F, T>(&self, func: F) -> T
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    where
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        F: FnOnce(&mut rpc::DispatchTable) -> T,
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    {
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        let mut table = self.dispatch_table.write().expect("poisoned lock");
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        func(&mut table)
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    }
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    /// Start a new session based on this RpcMgr, with a given TorClient.
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    pub fn new_connection(
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        self: &Arc<Self>,
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        require_auth: tor_rpc_connect::auth::RpcAuth,
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    ) -> Arc<Connection> {
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        let connection_id = ConnectionId::from(rand::rng().random::<[u8; 16]>());
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        let connection = Connection::new(
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            connection_id,
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            self.dispatch_table.clone(),
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            self.global_id_mac_key.clone(),
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            Arc::downgrade(self),
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            require_auth,
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        );
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        let mut inner = self.inner.lock().expect("poisoned lock");
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        let old = inner.connections.insert(connection_id, connection.clone());
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        assert!(
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            old.is_none(),
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            // Specifically, we shouldn't expect collisions until we have made on the
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            // order of 2^64 connections, and that shouldn't be possible on
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            // realistic systems.
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            "connection ID collision detected; this is phenomenally unlikely!",
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        );
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        connection
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    }
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    /// Look up an object in  the context of this `RpcMgr`.
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    ///
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    /// Some object identifiers exist in a manager-global context, so that they
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    /// can be used outside of a single RPC session.  This function looks up an
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    /// object by such an identifier string.  It returns an error if the
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    /// identifier is invalid or the object does not exist.
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    ///
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    /// Along with the object, this additionally returns the [`rpc::Context`] associated with the
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    /// object.  That context can be used to invoke any special methods on the object.
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    pub fn lookup_object(&self, id: &rpc::ObjectId) -> Result<ObjectWithContext, rpc::LookupError> {
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        let global_id = GlobalId::try_decode(&self.global_id_mac_key, id)?;
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        self.lookup_by_global_id(&global_id)
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            .ok_or_else(|| rpc::LookupError::NoObject(id.clone()))
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    }
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    /// As `lookup_object`, but takes a parsed and validated [`GlobalId`].
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    pub(crate) fn lookup_by_global_id(&self, id: &GlobalId) -> Option<ObjectWithContext> {
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        let connection = {
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            let inner = self.inner.lock().expect("lock poisoned");
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            let connection = inner.connections.get(&id.connection)?;
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            // Here we release the lock on self.inner, which makes it okay to
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            // invoke a method on `connection` that may take its lock.
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            drop(inner);
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            connection
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        };
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        let obj = connection.lookup_by_idx(id.local_id)?;
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        Some((connection, obj))
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    }
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    /// Construct a new object to serve as the `session` for a connection.
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    pub(crate) fn create_session(&self, auth: &RpcAuthentication) -> Arc<dyn rpc::Object> {
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        (self.session_factory)(auth)
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    }
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}