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//! Code for turning safelogging on and off.
//!
//! By default, safelogging is on. There are two ways to turn it off: Globally
//! (with [`disable_safe_logging`]) and locally (with
//! [`with_safe_logging_suppressed`]).
use crate::{Error, Result};
use fluid_let::fluid_let;
use std::sync::atomic::{AtomicIsize, Ordering};
/// A global atomic used to track locking guards for enabling and disabling
/// safe-logging.
///
/// The value of this atomic is less than 0 if we have enabled unsafe logging.
/// greater than 0 if we have enabled safe logging, and 0 if nobody cares.
static LOGGING_STATE: AtomicIsize = AtomicIsize::new(0);
fluid_let!(
/// A dynamic variable used to temporarily disable safe-logging.
static SAFE_LOGGING_SUPPRESSED_IN_THREAD: bool
);
/// Returns true if we are displaying sensitive values, false otherwise.
pub(crate) fn unsafe_logging_enabled() -> bool {
LOGGING_STATE.load(Ordering::Relaxed) < 0
|| SAFE_LOGGING_SUPPRESSED_IN_THREAD.get(|v| v == Some(&true))
}
/// Run a given function with the regular `safelog` functionality suppressed.
/// The provided function, and everything it calls, will display
/// [`Sensitive`](crate::Sensitive) values as if they were not sensitive.
/// # Examples
/// ```
/// use safelog::{Sensitive, with_safe_logging_suppressed};
/// let string = Sensitive::new("swordfish");
/// // Ordinarily, the string isn't displayed as normal
/// assert_eq!(format!("The value is {}", string),
/// "The value is [scrubbed]");
/// // But you can override that:
/// assert_eq!(
/// with_safe_logging_suppressed(|| format!("The value is {}", string)),
/// "The value is swordfish"
/// );
pub fn with_safe_logging_suppressed<F, V>(func: F) -> V
where
F: FnOnce() -> V,
{
// This sets the value of the variable to Some(true) temporarily, for as
// long as `func` is being called. It uses thread-local variables
// internally.
SAFE_LOGGING_SUPPRESSED_IN_THREAD.set(true, func)
/// Enum to describe what kind of a [`Guard`] we've created.
#[derive(Debug, Copy, Clone)]
enum GuardKind {
/// We are forcing safe-logging to be enabled, so that nobody
/// can turn it off with `disable_safe_logging`
Safe,
/// We have are turning safe-logging off with `disable_safe_logging`.
Unsafe,
/// A guard object used to enforce safe logging, or turn it off.
/// For as long as this object exists, the chosen behavior will be enforced.
//
// TODO: Should there be different types for "keep safe logging on" and "turn
// safe logging off"? Having the same type makes it easier to write code that
// does stuff like this:
// let g = if cfg.safe {
// enforce_safe_logging()
// } else {
// disable_safe_logging()
// };
#[derive(Debug)]
#[must_use = "If you drop the guard immediately, it won't do anything."]
pub struct Guard {
/// What kind of guard is this?
kind: GuardKind,
impl GuardKind {
/// Return an error if `val` (as a value of `LOGGING_STATE`) indicates that
/// intended kind of guard cannot be created.
fn check(&self, val: isize) -> Result<()> {
match self {
GuardKind::Safe => {
if val < 0 {
return Err(Error::AlreadyUnsafe);
GuardKind::Unsafe => {
if val > 0 {
return Err(Error::AlreadySafe);
Ok(())
/// Return the value by which `LOGGING_STATE` should change while a guard of
/// this type exists.
fn increment(&self) -> isize {
GuardKind::Safe => 1,
GuardKind::Unsafe => -1,
impl Guard {
/// Helper: Create a guard of a given kind.
fn new(kind: GuardKind) -> Result<Self> {
let inc = kind.increment();
loop {
// Find the current value of LOGGING_STATE and see if this guard can
// be created.
let old_val = LOGGING_STATE.load(Ordering::SeqCst);
// Exit if this guard can't be created.
kind.check(old_val)?;
// Otherwise, try changing LOGGING_STATE to the new value that it
// _should_ have when this guard exists.
let new_val = match old_val.checked_add(inc) {
Some(v) => v,
None => return Err(Error::Overflow),
};
if let Ok(v) =
LOGGING_STATE.compare_exchange(old_val, new_val, Ordering::SeqCst, Ordering::SeqCst)
// Great, we set the value to what it should be; we're done.
debug_assert_eq!(v, old_val);
return Ok(Self { kind });
// Otherwise, somebody else altered this value concurrently: try
// again.
impl Drop for Guard {
fn drop(&mut self) {
let inc = self.kind.increment();
LOGGING_STATE.fetch_sub(inc, Ordering::SeqCst);
/// Create a new [`Guard`] to prevent anyone else from disabling safe logging.
/// Until the resulting `Guard` is dropped, any attempts to call
/// `disable_safe_logging` will give an error. This guard does _not_ affect
/// calls to [`with_safe_logging_suppressed`].
/// This call will return an error if safe logging is _already_ disabled.
/// Note that this function is called "enforce", not "enable", since safe
/// logging is enabled by default. Its purpose is to make sure that nothing
/// _else_ has called disable_safe_logging().
pub fn enforce_safe_logging() -> Result<Guard> {
Guard::new(GuardKind::Safe)
/// Create a new [`Guard`] to disable safe logging.
/// Until the resulting `Guard` is dropped, all [`Sensitive`](crate::Sensitive)
/// values will be displayed as if they were not sensitive.
/// This call will return an error if safe logging has been enforced with
/// [`enforce_safe_logging`].
pub fn disable_safe_logging() -> Result<Guard> {
Guard::new(GuardKind::Unsafe)
#[cfg(test)]
mod test {
// @@ begin test lint list maintained by maint/add_warning @@
#![allow(clippy::bool_assert_comparison)]
#![allow(clippy::clone_on_copy)]
#![allow(clippy::dbg_macro)]
#![allow(clippy::mixed_attributes_style)]
#![allow(clippy::print_stderr)]
#![allow(clippy::print_stdout)]
#![allow(clippy::single_char_pattern)]
#![allow(clippy::unwrap_used)]
#![allow(clippy::unchecked_duration_subtraction)]
#![allow(clippy::useless_vec)]
#![allow(clippy::needless_pass_by_value)]
//! <!-- @@ end test lint list maintained by maint/add_warning @@ -->
use super::*;
// We use "serial_test" to make sure that our tests here run one at a time,
// since they modify global state.
use serial_test::serial;
#[test]
#[serial]
fn guards() {
// Try operations with logging guards turned on and off, in a single
// thread.
assert!(!unsafe_logging_enabled());
let g1 = enforce_safe_logging().unwrap();
let g2 = enforce_safe_logging().unwrap();
let e = disable_safe_logging();
assert!(matches!(e, Err(Error::AlreadySafe)));
drop(g1);
drop(g2);
let _g3 = disable_safe_logging().unwrap();
assert!(unsafe_logging_enabled());
let e = enforce_safe_logging();
assert!(matches!(e, Err(Error::AlreadyUnsafe)));
let _g4 = disable_safe_logging().unwrap();
fn suppress() {
// Try out `with_safe_logging_suppressed` and make sure it does what we want
// regardless of the initial state of logging.
let _g = enforce_safe_logging().unwrap();
with_safe_logging_suppressed(|| assert!(unsafe_logging_enabled()));
let _g = disable_safe_logging().unwrap();
fn interfere_1() {
// Make sure that two threads trying to enforce and disable safe logging
// can interfere with each other, but will never enter an incorrect
// state.
use std::thread::{spawn, yield_now};
let thread1 = spawn(|| {
for _ in 0..10_000 {
if let Ok(_g) = enforce_safe_logging() {
yield_now();
assert!(disable_safe_logging().is_err());
});
let thread2 = spawn(|| {
if let Ok(_g) = disable_safe_logging() {
assert!(enforce_safe_logging().is_err());
thread1.join().unwrap();
thread2.join().unwrap();
fn interfere_2() {
// Make sure that two threads trying to disable safe logging don't
// interfere.
let g = disable_safe_logging().unwrap();
drop(g);
fn interfere_3() {
// Make sure that `with_safe_logging_suppressed` only applies to the
// current thread.
with_safe_logging_suppressed(|| {