Expand description
§slotmap-careful: Wrapper for slotmap generational arena to prevent key reuse.
The slotmap
generational arena implementation is efficient and easy to use.
Unfortunately, it has a behavior where if a single index slot is reused
about 2^31 times, its version field will wrap around, and the same key will be returned twice.
This can lead to security problems in programs that rely on each for a slotmap
being permanently unique.
This crate implement a wrapper around slotmap::SlotMap
to prevent key reuse.
It works by noticing when any slot with a very high version counter is about to become empty,
and instead marking such slots as permanently unusable.
Note that this new behavior can result in memory usage that grows slowly over time, even if the actual capacity of the slotmap remains low.
Modules§
- secondary
- Contains the secondary map implementation.
Macros§
- new_
key_ type - A helper macro to create new key types. If you use a new key type for each slot map you create you can entirely prevent using the wrong key on the wrong slot map.
Structs§
- Default
Key - The default slot map key type.
- Dense
Slot Map - A variation of
slotmap::DenseSlotMap
that can never give the same key for multiple objects. - HopSlot
Map - A variation of
slotmap::HopSlotMap
that can never give the same key for multiple objects. - KeyData
- The actual data stored in a
Key
. - Secondary
Map - Secondary map, associate data with previously stored elements in a slot map.
- SlotMap
- A variation of
slotmap::SlotMap
that can never give the same key for multiple objects. - Sparse
Secondary Map - Sparse secondary map, associate data with previously stored elements in a slot map.
Traits§
- Key
- Key used to access stored values in a slot map.